Version 1.04.
Spanish version here.
Very important: no matter how well you did it in the last game. If you fail to solve all the static math problems, no records of your performance will be saved.
Also, if you play with the help drone active (Stadium Arena) or with enemies deactivated, achievements and statistics will not be saved.
Note: more achievements will come in the future. We could also add achievements suggested by you.
Note: Check out the manual for information on how to play Math Combat Challenge.
Math Combat Challenge will give you achievements when you achieve certain goals. There are also two types of statistics: one of them internal, which you will see on the final screen. Another general, which will accumulate on a server, in this case the Steam server. Achievements will also be visible on your Steam account.
Keep in mind that these accomplishments sometimes involve combined successes. In other words, certain achievements are achieved by winning various aspects of the game. Also note something very important:
First, the points are increased the higher is the difficulty level. At the easy level, there is never a score. The easy level is a level of training without points. Medium level gives you the points multiplied by 1. Level hard by 2. And level crazy by 4.
Second: the inverted numbers (the numbers that function as wildcards, i. e. are inverted and are the value you are currently looking for) help a lot in the game. Imagine you’re looking for a “6” on stage. But you see an inverted “7”. If you shoot him, that “7” will serve as if it was a “6”. It’s a wild card. If you activate this function in the config panel, the number of endpoints in a line item will be divided by 3.
Achievements (remember, minimum level: medium).
Win stadium a number of times (will increase in the future).
Win Asteroid field a number of times (will increase in the future).
Win Titan a number of times (will increase in the future).
Get a number of books from the Stadium (books will have an important rol in future versions of the game)
Get a number of books from Titan (books will have an important rol in future versions of the game)
Destroy a number of fighters in Asteroid Arena
Destroy a number of heavy starships (destroyers, cruisers, carriers) in Asteroid Arena
Math ranks
Math Ranks are obtained from cadet level to admiral level, increasing difficulty. Not only the points obtained count, but also other elements. Remember also that the points are increased by one in the middle level, by two in the difficult level, and by four in the crazy level. These levels are basely on the US Navy ranks, but this is a game based on a scifi novel in the future, and things have changed in the future. Symbols have changed in many ways in some ranks. More ranks will be added in next versions.
Math Cadet.
Math Soldier.
Math Sergeant.
Math Lieutenant.
Math Commander.
Math Captain.
Math Rear Admiral.
Math Vice Admiral.
Math Admiral.
Math Iron.
Math Iron.
Math Bronze.
Math SuperBronze.
Math Silver.
Math SuperSilver.
Math Gold.
Math SuperGold.
Ranks and how to obtain them.
Cadet | Win any arena and obtain 50 points. | |
Soldier | Win any arena and obtain 100 points | |
Sergeant | Win 2 arenas and obtain 250 points | |
Lieutenant | Win 2 arenas 3 times and obtain 500 points | |
Commander | Win 2 arenas 6 times and obtain 750 points | |
Captain | Win 3 arenas 9 times plus 1000 points. Destroy at least 100 fighters and 100 heavy ships | |
Rear Admiral | Win 3 arenas 12 times plus 2000 points. Destroy at least 150 fighters and 150 heavy ships | |
Vice Admiral | Win 3 arenas 16 times plus 3500 points. Destroy at least 250 fighters and 250 heavy ships | |
Admiral | Win 3 arenas 25 times plus 5000 points. Destroy at least 500 fighters and 500 heavy ships |
Iron | 5 missions with max 3 errors in dynamic panels | |
Super Iron | 5 missions with max 3 errors in dynamic panels | |
Bronze | 5 missions with max 2 errors in dynamic panels | |
SuperBronze | 10 missions with max 2 errors in dynamic panels | |
Silver | 5 missions with max 1 error in dynamic panels | |
SuperSilver | 10 missions with max 1 error in dynamic panels | |
Gold | 5 missions with 0 errors in dynamic panels | |
SuperGold | 10 missions with 0 errors in dynamic panels |
Statistics
These are the permanent statistics that will be saved in your Steam user.
- Points for every level in Stadium, Asteroid, and Titan Arenas.
- Dynamic sums, subtracts, products, divisions, and equations solved for every level.
- Static sums, subtracts, products, divisions, and equations solved in general.
- Books recovered.
- Fighters destroyed.
- Heavy starships destroyed.
- Games won in medium level.
- Games won in hard level.
- Games won in crazy level.
Calculating points for surface areas
Here you can see how points are calculated in the gamed based on your performance while solving math problems and fighting the enemy. Also remember that bad shots takes energy out from your shields. Check out the manual for more information.
Total points:
- Letters destroyed are multiplied by 3.
- Books recovered are multiplied by 5.
- Shots fired at wrong flying numbers are multiplied by -3.
- Shots fired at right flying numbers are multiplied by 4.
- Total number of static math panels solved are multiplied by 10.
- Total number of dynamic math panels solved are multiplied by 5.
- Total number of dynamic math panels wrong are multiplied by -3.
- Total number of dynamic math panels not solved are multiplied by -4.
- Total flying enemy ships are multiplied by 3.
Calculating points for space areas
Total points:
- Total number of static math panels solved are multiplied by 10.
- Total number of dynamic math panels solved are multiplied by 5.
- Total number of dynamic math panels wrong are multiplied by -3.
- Total number of dynamic math panels not solved are multiplied by -4.
- Total enemy carriers destroyed are multiplied by 5.
- Total enemy light carriers destroyed are multiplied by 3.
- Total enemy heavy cruisers destroyed are multiplied by 4;
- Total enemy destroyers destroyed are multiplied by 3;
- Total enemy fighters destroyed are multiplied by 2
Special points:
- Zero errors in dynamic panels multiplies points by 5.
- One error in dynamic panels multiplies points by 4.
- Two errors in dynamic panels multiplies points by 3.
Remember: there are strategies to subtract failed dynamic panels.
Note: hard level multiplies final points by 2. Crazy level multiplies final points by 4.
Note 2: in Stadium, using the help drone is for practice, no points will be added if active.
Note 3: using the Minigun, the Owl Drone, the Titan Tracker Drone, and the Combat Mech is great, but will subtract some random points from your total. So the more you use them, the less points. Use them wisely, sometimes is good to lose some points but winning a battle that could be lost.