Stellar Sphere, new scenario images & video

Here we’ve added some of the new images and a video of “Stellar Ring” the new scenario available for Stellar Sphere on Steam and Xbox One. And remember we also have a demo available. Thank you for your interest!

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New article on IndieDB: a complete level

We’re almost there! This week we release Stellar Sphere! And we’re giving new information on IndieDB: a complete level played in the game, where we explain many of the features you’ll find while playing. Remember there will also be a Giveaway next Saturday 3/30 also on IndieDB. Enjoy!



Random events in Stellar Sphere

One of the configuration elements included in Stellar Sphere will be a slider with a “random events” value. When the player increases this slider, the possibility of different random events will be active and could happy at any time. This events include asteroid storms, fire bars that collide with the player, night vision, thermal vision, and others.

Some of them will be included on release, others will be included later. In this video some of these events occur while the player is trying to score. And survive. We’ll talk about this in detail.

New video: Physics in Stellar Sphere

The work continues with Stellar Sphere, and now we have uploaded a new video, the third one: Physics in Stellar Sphere.

In this video we talk about the physics of the game around three basic elements: the Stellar Sphere, the Starship, and the gravity.

With this three elements combined, the player can choose how to configure the physics of the game in a way that can be adapted to any player.

The elements we talk here are related to Newton laws, and imply how the sphere and the ship moves and how friction affects the movement, and also if the player wants to activate gravity when playing.

Changing these parameters in the game using the config panels can dramatically modify the experience of the player. Sometimes easier, sometimes very hard.

The way you play is up to you: we give you the tools. You play the way you like it. The important thing is: never forget Isaac Newton!

You also have more info on IndieDB.

Thank you, soon more info coming.

Math Classroom Challenge Teddy Bear edition

Math Classroom Challenge Teddy Bear edition is here!

This new version of Math Classroom Challenge for Windows & Xbox One adds the Teddy Bear. He will fall from the sky in the Winter and Summer areas, and will give points to the player if water is thrown to him. But remember: you must finish the math before time ends!

Now available on Steam, Windows 10 and Xbox.

Have a nice math day!

Testing helo and drone in “Save the seas”

This is a WIP video featuring the main controls of the helicopter and the drone. The player will start with the helo to find the plastic debris, and they will activate the drone to start the cleaning. Every time an area is cleaned up life will come to that area. Math will be critical to be able to detect the debris, but there will be an option to deactivate it when the player just want to operate the cleaning phases of the scenario.

We hope to show a video with all the main elements of this new scenario in some days, and release it on August 9. Thank you for your interest.