We’re happy to inform that version 1.20 of Math Classroom Challenge is now ready on the App Store.
The new button that allows to generate random math dynamic panels manually can be pushed twice. Just touch the button and a random problem will appear as usual. Throw water to the right solution with your water hose. If you don’t push the button, random math problems will generate at random intervals. Now, if you push the button again while the panel is active, the dynamic math panel will be placed in front of the player, so the player can interact with it easily, and there is no need to move the player to find the panel. This feature will be very appreciated by kids that don’t want to move if they don’t want to. The player can use or not this new feature, so playing as usual is still possible. The difficulty of the game changes by using or not this new feature.
Another feature is “The Rocket”. Whenever three math dynamic panels are solved, a rocket will fly across the stage. While the rocket is flying, new points gained will be multiplied by two. This will improve the game by adding a new element to obtain more points. Solving the maximum dynamic math problems while the rocket is flying will be a challenge for kids. Again, this is a feature that can be used only if the player wants to.
Static panels are not changed. Benny the pet will still mark the right numbers to solve the static panels with his ray.
Some minor enhancements and tweaks, mainly with the Metal API.
Remember you can dynamically configure the view movement in the config panel, if it is too slow or fast for you.
Thank you for your feedback, and have a nice Math Day!
We are happy to inform that the first book that inspires our games, “The legend of Darwan“, is now ready on Amazon. Ebook and paperback to choose.
Humanity has long disappeared. Its only memory is archived in old legends and myths. The Milky Way has disappeared as such, fused with its neighbor, the Andromeda galaxy, creating a new elliptical galaxy. Meanwhile, the Sun is heading towards its end. Converted into a red giant, planet Earth has stripped itself of all life.
It is then, more than four billion years from now, when a native species of the Earth, which had left the planet long ago, the LauKlars, descendants of the birds that populated the Earth in the past, return to their planet of origin to investigate their native world. What they find there, and what they set in motion, will activate a war machine that will break the balance and peace of all species in the Galaxy…
This is the first of the twelve books in the Aesir-Vanir saga, which tells the history of the Earth from the present to a distant future in a new galaxy, with a new species dominating it from one end to the other.
The development of “Book Classroom Challenge” continues, and today we offer an image of what the books will look like. These books will be collected by the player, who can read their first pages if desired. If they enjoy the reading, they’ll be able to continue reading for free, as these are classic books.
In this way the player will be encouraged to learn about quality classical literature by downloading these books free of charge from authorized online platforms, such as the Gutenberg project.
We are pleased to inform that Math SteelCave, our second math game for iOS, is now ready at the App Store, for iPhone, iPad, and iPod Touch.
Achieving an interest in mathematics that reaches all ages is a primary goal for us. To that end, the company has developed a version of Math Combat Challenge specially designed for people aged nine years and older: Math SteelCave Challenge. This version is located inside a powerful starship, within an infinite steel tunnel, where various obstacles appear, and also some elements, such as enemy ships or drones, which will try to prevent us from resolving the mathematical exercises with calm. The player will have to aim the ship to the numbers and shoot the lasers, solving the static and dynamic random panels, from sums to equations.
Math for young and not so young:
Math SteelCave Challenge is designed especially at Aimed at young people from the age of nine, it is designed to be fun and challenging for all ages. We intend to create several modules with different possibilities and mathematical challenges, and this second module is specially inspired in space. If you want a game for children, we also have Math Classroom Challenge for kids aged 4 to 12.
But we haven’t finished here, and we’re working on new titles to bring math to everyone. Have a great Math Day!