We are happy to inform that Math Clasroom Challenge 4.20 for Xbox is now available, with enhanced graphics, better CPU/GPU behavior and resolution of some glitches. We have doubled the textures, and we work to implement new and better graphics.
We are also working on 4.30 now for all the platforms, with an interactive tutorial to learn how to play from the first second. Hope you enjoy, and thank you for your support!
En esta entrada voy a hablar de un tema recurrente en el mundo de la programación de videojuegos: elegir el color del Ferrari cuando subes tu juego a Steam y ganas millones de dólares. Porque, de eso se trata, ¿no es así?
No. Hay muchos sueños, y muchos soñadores, que ven triunfar un juego indie, y creen que pueden repetir esa hazaña. No es que sea imposible. Pero solo hay que observar cuántos juegos se publican en Steam cada día, y cuántos ganan para, al menos, cubrir gastos, para entender que este mundo no es ninguna maravilla. Tampoco es la pesadilla que reclaman algunos. Es, como todo lo demás, cuestión de conocimiento, trabajo, y algo de suerte. Y un padrino lleno de dinero si es posible. Pero eso pocas veces ocurre.
Hi again! Long time no see! Sorry I was dieing months ago, but recovered well and online again. Old developers never die.
In this post I am going to talk about a recurring theme in the world of video game programming: choosing the color of the Ferrari when you upload your game to Steam and earn millions of dollars. Because that’s what it’s all about, isn’t it?
No. There are many dreams, and many dreamers, who see an indie game succeed, and believe that they can repeat that feat. It’s not that it’s impossible. But you only have to look at how many games are published on Steam each day, and how many earn to at least break even, to understand that this world is no wonder. Nor is it the nightmare that some claim. It is, like everything else, a matter of knowledge, work, and a bit of luck. And a godfather full of money if possible. But that rarely happens.
Three of our games are now on sale at the Nintendo Switch eShop until December 30th!
The first is “Math Classroom Challenge“, one of the most used games by the teachers of Edshelf, and a game for the whole family to enjoy playing while learning mathematics.
The second game available on Nintendo Switch is “Meteoroids 3D“, a tribute to Asteroids, and a crazy game where you must destroy as many meteors as you can. The game also includes enemies, the UFO, and 24 levels plus an infinite level.
The third game on sale at the Nintendo Switch eShop is “Elva the Eco Dragon“, a game that has been enhanced with a new update for the Nintendo Switch console to better enjoy the game.
You can see a video directly recorded from the Nintendo Switch console. Thank you and have a great and happy New Year!
Note: the game will be with a 40% off on Nintendo Switch until January 8.
Math Classroom Challenge Christmas Wand Edition: the power of magic.
We are happy to inform that Math Classroom Challenge Christmas Wand Edition is here. This version has seen a new processing of the textures, better controls, some glitches solved, and an important new element: the Magic Wand.
We’re happy to inform that Math Classroom Challenge has already a new update for Nintendo Switch, and will be available for Xbox One, Xbox Series S/X, and Steam first week of December 2021.
In this new version we have added a Christmas ambient to two of the scenarios. But the most important thing is the Wand power. Now, you’ll still be able to capture the numbers with the water, but you can also use the wand.
Use its power to launch a magic ray that will capture the number. Just aim well! We think the wand will give more possibilites when playing Math Classroom Challenge.
And we also want to send Merry Christmas to everyone. Enjoy math in a fun way!
These two games are quite different as Peter explains in this video, one for educational purposes and the other, well, just to have a fun time destroying meteors. Choose your option, or both! Thank you!