This is a new entry about math, or maths, or mathematics, whatever you prefer. I usually use math, but maths is the same mainly in UK. It does not matter, both are great.
I have already talked about the importance of mathematics in another entry. Today, returning to the subject, I would like to talk about this matter again, in a more direct way.
The reason is a recent conversation with a mathematics professional, a teacher who is truly desperate due to the very low level of mathematics that we have in Europe (at least). A serious problem, since the lack of knowledge of mathematics entails many problems for students, not only in their studies, but in life in general as well.
We are happy to inform that Math Clasroom Challenge for Nintendo Switch is now with a great discount, with enhanced graphics, better CPU/GPU behavior and resolution of some glitches. Horizontal operations are now added to the game. We have doubled the textures, and we work to implement new and better graphics.
We have also included an interactive tutorial to learn how to play from the first second.
We are happy to inform that Math Clasroom Challenge 4.20 for Xbox is now available, with enhanced graphics, better CPU/GPU behavior and resolution of some glitches. We have doubled the textures, and we work to implement new and better graphics.
We are also working on 4.30 now for all the platforms, with an interactive tutorial to learn how to play from the first second. Hope you enjoy, and thank you for your support!
En esta entrada voy a hablar de un tema recurrente en el mundo de la programación de videojuegos: elegir el color del Ferrari cuando subes tu juego a Steam y ganas millones de dólares. Porque, de eso se trata, ¿no es así?
No. Hay muchos sueños, y muchos soñadores, que ven triunfar un juego indie, y creen que pueden repetir esa hazaña. No es que sea imposible. Pero solo hay que observar cuántos juegos se publican en Steam cada día, y cuántos ganan para, al menos, cubrir gastos, para entender que este mundo no es ninguna maravilla. Tampoco es la pesadilla que reclaman algunos. Es, como todo lo demás, cuestión de conocimiento, trabajo, y algo de suerte. Y un padrino lleno de dinero si es posible. Pero eso pocas veces ocurre.
Hi again! Long time no see! Sorry I was dieing months ago, but recovered well and online again. Old developers never die.
In this post I am going to talk about a recurring theme in the world of video game programming: choosing the color of the Ferrari when you upload your game to Steam and earn millions of dollars. Because that’s what it’s all about, isn’t it?
No. There are many dreams, and many dreamers, who see an indie game succeed, and believe that they can repeat that feat. It’s not that it’s impossible. But you only have to look at how many games are published on Steam each day, and how many earn to at least break even, to understand that this world is no wonder. Nor is it the nightmare that some claim. It is, like everything else, a matter of knowledge, work, and a bit of luck. And a godfather full of money if possible. But that rarely happens.
Three of our games are now on sale at the Nintendo Switch eShop until December 30th!
The first is “Math Classroom Challenge“, one of the most used games by the teachers of Edshelf, and a game for the whole family to enjoy playing while learning mathematics.
The second game available on Nintendo Switch is “Meteoroids 3D“, a tribute to Asteroids, and a crazy game where you must destroy as many meteors as you can. The game also includes enemies, the UFO, and 24 levels plus an infinite level.
The third game on sale at the Nintendo Switch eShop is “Elva the Eco Dragon“, a game that has been enhanced with a new update for the Nintendo Switch console to better enjoy the game.
You can see a video directly recorded from the Nintendo Switch console. Thank you and have a great and happy New Year!
Note: the game will be with a 40% off on Nintendo Switch until January 8.
Math Classroom Challenge Christmas Wand Edition: the power of magic.
We are happy to inform that Math Classroom Challenge Christmas Wand Edition is here. This version has seen a new processing of the textures, better controls, some glitches solved, and an important new element: the Magic Wand.