We have finished the intro video that will be included inside the game at the beginning to show the main features of the game. You can see it below.
Don´t forget to take a look to the working manual, it´s almost finished (spanish version coming soon).
Math Combat Challenge is organized by the mining company “Titan Deep Space Company”. Every three years the Company sponsors a math game competition where there are two alternatives: win, or die. And a goal: solve the mathematical tests that are presented.
Inspired by the book “Messenger of the Nastrond”.
You can see the manual here.
Hello there. I´m Richard Tsakalidis, CEO of the Titan Deep Space Company. From this simple web we invite you to explore the different divisions of our company. Of special interest are our research laboratories in exobiology, our designs of relativistic engines for spaceships, and, of course, our new extraction systems, which are our personal signature. Titan moon is not the same since we have started working here. What a marvelous moon.
And remember: our hotels wait for you and your family. The Kraken lake looks beautiful when illuminated by Saturn.
We await you at our bases of operations on Earth, Mars, and Titan. And do not forget: soon will begin a new season of the Math Combat Challenge in our Space Station. You can make a lot of money by betting on the best mathematicians in the solar system. If they survive of course.
Kind regards from Titan, Saturn.
CEO Titan Deep Space Company.
This is an advance of the intro video that will come with the game, a second part with some game action will come soon. The idea relies and is inspired by the novel “Messsenger of the Nastrond”.
Combine high speed, lasers, minigun & missiles to finish a light class 3 carrier in a raid. If you fail, you always can leave by using the cloaking device. But be careful, the cloak is not very stable…
This is the original soundtrack of “Math Combat Challenge” spatial game, inspired by the novel “Messenger of the Nastrond”. The video features the main menu, where random generated views shows some elements of the game.
This is the keyboard map for the first person scenarios. Remember that the control can also be carried out with an XBox or Playstation pad, as indicated in the manual. The scenarios in first person can be managed with keyboard, but the ones in the space are recommended for a pad.
This is the map of functions and elements visible on the screen (Head Up Display) for areas used in first person view. These functions will be explained in detail in the manual, and can be activated by keyboard or by a PS3 / PS4 or XBox pad.
The manual will contain a quick introduction, followed by a more extensive detail for those interested in deepening the details of the game.