Note: soon we’ll inform about the Windows and Xbox One release date. Thank you.
This is a complete Sigma level of Meteoroids 3D, recorded with an iPhone XR and controlled with a bluetooth Xbox One controller. Remember: the controller is optional, if you don’t have one virtual controllers will appear on the screen. We recommend playing with the Pad.
We’re happy to inform that Stellar Sphere Mac version is now on Steam and at the Mac App Store.
Stellar Sphere is a zero-gravity sports and action game that aims to get the maximum number of points in a limited time per level, and with 24 initial levels or stages as we call them, and an infinite stage. To achieve them, the player must look for a fireball, a stellar sphere, attach it to his ship, and throw it over the active wormhole.
It is played with a configurable limited time, and has twenty-four initial stages, plus infinite subsequent stages with four difficulty levels. The twenty-four levels are named after the letters of the Greek alphabet, and the infinite level is known as the Athena level.
You can find more info in our FAQ and manual. Thank you!
We’re happy to inform that Stellar Sphere is now at the Mac App Store!
“Stellar Sphere” is a sports and action game, mainly set in space and in zero gravity. The rules of this game are tremendously simple: you must move with your ship through an area, look for a sphere, capture it, and throw it over the wormhole that is active. That’s all.
There’s just one small detail, though: as you proceed with the scoring and the twenty-four levels, plus the infinite level, you’ll have to deal with different hordes of enemies who will try to turn you to ashes.
You can find more info here. Thank you!
Hi there! We’re happy to inform that Stellar Sphere has been released with a 20% off! It has been a great adventure, but the most important is starting right now.
You can find the game on Steam here, and more info about the release on IndieDB here. Thank you!
We have a new article on IndieDB about Stellar Sphere. Here we talk about two critical elements that will change dramatically the game: ship vector, and negative sphere.
You can read the article clicking on the image or here. Thank you!
One of the configuration elements included in Stellar Sphere will be a slider with a “random events” value. When the player increases this slider, the possibility of different random events will be active and could happy at any time. This events include asteroid storms, fire bars that collide with the player, night vision, thermal vision, and others.
Some of them will be included on release, others will be included later. In this video some of these events occur while the player is trying to score. And survive. We’ll talk about this in detail.
The work continues with Stellar Sphere, and now we have uploaded a new video, the third one: Physics in Stellar Sphere.
In this video we talk about the physics of the game around three basic elements: the Stellar Sphere, the Starship, and the gravity.
With this three elements combined, the player can choose how to configure the physics of the game in a way that can be adapted to any player.
The elements we talk here are related to Newton laws, and imply how the sphere and the ship moves and how friction affects the movement, and also if the player wants to activate gravity when playing.
Changing these parameters in the game using the config panels can dramatically modify the experience of the player. Sometimes easier, sometimes very hard.
The way you play is up to you: we give you the tools. You play the way you like it. The important thing is: never forget Isaac Newton!
You also have more info on IndieDB.
Thank you, soon more info coming.
We are happy to inform that the Steam page for Stellar Sphere is now open and available for everybody.
There you can find a lot of information about the game, images, videos, and of course the release date. Soon you’ll find the demo version of the game too. Thank you for your support!
Math Combat Challenge now has a new price tag. The mathematical game where solving math exercises is the key to survival.
In first person, or on board a space fighter, each scenario presents a different challenge, but they all have one thing in common: the key to survival is not the destruction of the enemy, but the resolution of random mathematical problems.
Remember to read the manual for more information at https://titandscompany.com/manual-english-version/