These two games are quite different as Peter explains in this video, one for educational purposes and the other, well, just to have a fun time destroying meteors. Choose your option, or both! Thank you!
Note: soon we’ll inform about the Windows and Xbox One release date. Thank you.
This is a complete Sigma level of Meteoroids 3D, recorded with an iPhone XR and controlled with a bluetooth Xbox One controller. Remember: the controller is optional, if you don’t have one virtual controllers will appear on the screen. We recommend playing with the Pad.
We’re happy to inform that Stellar Sphere is now at the Mac App Store!
“Stellar Sphere” is a sports and action game, mainly set in space and in zero gravity. The rules of this game are tremendously simple: you must move with your ship through an area, look for a sphere, capture it, and throw it over the wormhole that is active. That’s all.
There’s just one small detail, though: as you proceed with the scoring and the twenty-four levels, plus the infinite level, you’ll have to deal with different hordes of enemies who will try to turn you to ashes.
The work continues with Stellar Sphere, and now we have uploaded a new video, the third one: Physics in Stellar Sphere.
In this video we talk about the physics of the game around three basic elements: the Stellar Sphere, the Starship, and the gravity.
With this three elements combined, the player can choose how to configure the physics of the game in a way that can be adapted to any player.
The elements we talk here are related to Newton laws, and imply how the sphere and the ship moves and how friction affects the movement, and also if the player wants to activate gravity when playing.
Changing these parameters in the game using the config panels can dramatically modify the experience of the player. Sometimes easier, sometimes very hard.
The way you play is up to you: we give you the tools. You play the way you like it. The important thing is: never forget Isaac Newton!