While the game is now active on Steam, and we are working to finish it, we want to bring a new wallpaper that is inspired on the novel “Messenger of the Nastrond” that is the source of the game story. Hope you like it.
“Math Combat Challenge” is a game inspired by the novel “Messenger of the Nastrond”. Sandra is the protagonist of the novel, set in 2156, three years after the novel “The entrails of Nidavellir” (Spanish: “Las entrañas de Nidavellir”).
This novel will be published in english and spanish.
We have finished the intro video that will be included inside the game at the beginning to show the main features of the game. You can see it below.
Don’t forget to take a look to the manual in the menu, english and spanish versions.
Math Combat Challenge is organized by the mining company “Titan Deep Space Company”. Every three years the Company sponsors a math game competition where there are two alternatives: win, or die. And a goal: solve the mathematical tests that are presented.
Inspired by the book “Messenger of the Nastrond”.
You can see the manual here.
Spanish version of the manual here.
This is an advance of the intro video that will come with the game, a second part with some game action will come soon. The idea relies and is inspired by the novel “Messsenger of the Nastrond”.
This is the original soundtrack of “Math Combat Challenge” spatial game, inspired by the novel “Messenger of the Nastrond”. The video features the main menu, where random generated views shows some elements of the game.
The hotel door opened. Martin pointed with his phaser to the figure that came in. There was no need to shoot. It was Sandra, who looked at him indifferently, as she connected the computer in the room and examined something. After a few seconds, Martin commented:
“How was the meeting with … those friends “? Sandra, without turning, replied:
-All right. I’m going to work for them.”
“You can’t do that, Sandra.”
“You’re going to have to kill some people. Your programming …”