Stellar Sphere, new scenario images & video

Here we’ve added some of the new images and a video of “Stellar Ring” the new scenario available for Stellar Sphere on Steam and Xbox One. And remember we also have a demo available. Thank you for your interest!

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Stellar Sphere demo and version 1.1 “Wrath of gods”

Demo available now.

We’re happy to inform that a demo is available for “Stellar Sphere“, and can be downloaded right now, for those who want to try the game to feel its taste.

This demo allows you to play the first ten levels (from Alpha to Lambda) of the “Stellar Short” scenario. All elements are active in the game. This includes the configuration menus, which allow you to modify all the gameplay parameters. The only thing that has been cut is the maximum time per level, which in the demo is 5 minutes. More than enough time to test in the ten levels the characteristics of the game.

The demo will be updated. Unlike other demos, which remain forever as they were published, the demo of Stellar Sphere will also incorporate new elements that affect the demo and we’ll upload those new features. Therefore, every time the player plays with the demo, he/she will be doing it with an equal version in everything to the final version.

Version 1.1: “The Wrath of gods”.

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The second feature, which is incorporated in version 1.1, is what we call “The wrath of the gods”.

The Egyptian scenario, with Horus and Anubis, and the Greek scenario, with Zeus, will see how the gods can choose to help the player, or finish him off. And remember the gods are capricious.

The format of these two scenarios works as follows: all elements of the other scenarios act alike. But in each of these scenarios there are two statues of two well-known gods from Egyptian and Greek mythology.The gods will value your way of playing, and how you act and compete for the highest score. If they think you’re doing well, they’ll support you by destroying enemy ships.

By the way, Athena will bring new features and surprises in the future. Each time one of them acts, you’ll see a small window on one side of the screen, showing the god throwing a lightning bolt. This ray will have chosen a ship that is attacking you, and will destroy it.

However, if you are sleeping and you don’t score enough, or destroy enough ships, the gods may get mad at you. Then they will attack you, rather than the enemy ships. And that will be a serious problem for your survival.

What if, on occasion, it happens the other way around? Well, gods are capricious. If any of them decide to change their mind on some occasion, you must remember that they are gods, that is, totally unpredictable. Next time they may decide to make a mistake in your favor.

Version 1.1 is now ready, and the gods will decide your destiny.

And remember: in these scenarios they cannot be deactivated. A god never had a button to activate or deactivate it. Good luck with the championship.

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As usual, you  can find more info on IndieDB. Thank you.

Stellar Sphere has been released!

Hi there! We’re happy to inform that Stellar Sphere has been released with a 20% off! It has been a great adventure, but the most important is starting right now.

You can find the game on Steam here, and more info about the release on IndieDB here. Thank you!

 

New article on IndieDB: a complete level

We’re almost there! This week we release Stellar Sphere! And we’re giving new information on IndieDB: a complete level played in the game, where we explain many of the features you’ll find while playing. Remember there will also be a Giveaway next Saturday 3/30 also on IndieDB. Enjoy!

 

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New article on IndieDB: “Tactical combat in Stellar Sphere”

We have a new article on IndieDB: “Tactical combat: the basis to score and survive“. Here we talk about different tactics to score the maximum points in Stellar Sphere while trying to survive.

Meanwhile, 15 days to release the game, and the hard work continues. Thank you for your support!

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Random events in Stellar Sphere

One of the configuration elements included in Stellar Sphere will be a slider with a “random events” value. When the player increases this slider, the possibility of different random events will be active and could happy at any time. This events include asteroid storms, fire bars that collide with the player, night vision, thermal vision, and others.

Some of them will be included on release, others will be included later. In this video some of these events occur while the player is trying to score. And survive. We’ll talk about this in detail.

Stellar Sphere now open on Steam

We are happy to inform that the Steam page for Stellar Sphere is now open and available for everybody.

There you can find a lot of information about the game, images, videos, and of course the release date. Soon you’ll find the demo version of the game too. Thank you for your support!

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First trailer of “Stellar Sphere” is here

We are happy to inform that the first video of “Stellar Sphere” is ready, where the main features of the game are shown. We also are finishing the first videotutorial when we explain details of how to play the game.

Nevertheless, remember the FAQ and manual are ready and they show the main features of the game. Thank you.

Introducing our new project: Stellar Sphere

Today we’re happy to inform that the development of “Stellar Sphere“, the new sports game in zero gravity, is in beta and ready will be available on Steam and later Xbox.

This is an action game where the player must capture a sphere, and launch it to the active wormhole in the stage in order to score. Meanwhile, you’ll have to deal with enemies that are ready to make your score impossible.

Five stages, 24 levels plus an infinite level, 4 levels of difficulty, and one objective: survive.

Very soon we’ll be opening the page on Steam, but you can read more about Stellar Sphere here. Thank you for your interest.

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Stellar Sphere
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Stellar Sphere