Black Friday is here, and we have Math Classroom Challenge, and also Math Combat Challenge, with a 60% discount until September 27th. Now you can enjoy math with your kids in four different environments, with VR included as an option in Math Classroom Challenge.
But we also have new info regarding Math Classroom Challenge: the game has been ported to Xbox One, and now is in beta tests. We hope to bring new info about Math Classroom Challenge for Xbox very soon. Thank you!
We are happy to inform that on 10/27 we”ll be presenting Stellar Sphere at the IndieDevDay in Barcelona.
The game has just five rules:
- Find the sphere.
- Capture the sphere.
- Find the active wormhole.
- Send the sphere to the active wormhole.
More info coming soon.
Math Combat Challenge now has a new price tag. The mathematical game where solving math exercises is the key to survival.
In first person, or on board a space fighter, each scenario presents a different challenge, but they all have one thing in common: the key to survival is not the destruction of the enemy, but the resolution of random mathematical problems.
Remember to read the manual for more information at https://titandscompany.com/manual-english-version/
We have recorded a video explaining what is Math Classroom Challenge, and written some info (english/spanish).
Continue reading “What is Math Classroom Challenge?”
We have included some minor fixes in version 1.87A of Math Classroom Challenge, being the most important the new behavior of speedboats.
But we’ve also included a new element: “Water polluted”. Every time the player throws “math energy” to clean the plastics, the water gets polluted. So a new objective in the game is to avoid pollute the water too much. To achieve that, use the hose the minimum possible. That way you won’t pollute the water too much. It’s up to you again how to use this feature.
Like everything else in the game you have the last choice. But we think it will be a good idea to save the seas from our own pollution when cleaning up plastics.
We have also included a new post in IndieDB talking about all this if you want to get more info.
Have a nice day saving whales and dolphins!
We’re happy to inform that the release version of “Save the seas” is now online for download. This is the new scenario for “Math Classroom Challenge”.
In this version we have added some important elements to the scenario. Now when breaking down the walls, debris and plastics will appear It’s up to you to clean that plastics, but it will give you more points. Besides, more whales and dolphins will be freed.
“M” will turn on/off music. “U” will clear the HUD.
There are also a new yellow dot, that indicates plastic that contains life inside. If you clean that plastic, marine life will be freed from inside.
Now the first white dot will appear randomly, not only in front of the player. Just the initial games will do this. The helo can fly higher.
The game will generate more freed whales and dolphins when cleaning the seas and breaking down the walls.
Some minor tweaks have been added to the game. And we’re working with the next version: underwater operations. Thank you for your support!
We are happy to inform that Math Classroom Challenge now is 25% off on Steam. This offer will be available until next August 27. And remember that next August 24 we’ll be transmitting a stream of the new scenario “Save the seas” at 19:00 GMT+2 (Paris time) with the user peter_kratky. You can find the manual of the new scenario here.
Save the seas final release will be available next August 25. Thank you!