“Save the seas” final version released

We’re happy to inform that the release version of “Save the seas” is now online for download. This is the new scenario for “Math Classroom Challenge”.

In this version we have added some important elements to the scenario. Now when breaking down the walls, debris and plastics will appear It’s up to you to clean that plastics, but it will give you more points. Besides, more whales and dolphins will be freed.

“M” will turn on/off music. “U” will clear the HUD.

There are also a new yellow dot, that indicates plastic that contains life inside. If you clean that plastic, marine life will be freed from inside.

Now the first white dot will appear randomly, not only in front of the player. Just the initial games will do this. The helo can fly higher.

The game will generate more freed whales and dolphins when cleaning the seas and breaking down the walls.

Some minor tweaks have been added to the game. And we’re working with the next version: underwater operations. Thank you for your support!

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The objective of “Save the seas”

Spanish version here.

This Saturday 25th we present the final version of “Save the seas” in Steam, the new scenario of “Math Classroom Challenge“. Although the game is basically mathematics, in this scenario they play a secondary role, the main element being a fundamental message: the seas are our friends, and marine life our ally. We must take care of the seas and marine life, because our very existence depends on it.

Today, the seas are brutally depleted. Fishing is necessary, it is true, but it must be done in an organised and sustainable way. We cannot ignore that, by destroying the sea, we are destroying the future of life on Earth. We must understand that protecting the sea must be an absolute priority from any point of view.

That’s why we created “Save the seas”. Because we want to make the public aware of the importance of the seas for our existence. Some might say we’re driven by an economic motive. It’s not like that. And that proves that the price of the game is not a priority for us. We hope to cover expenses of course. But the goal is to convey a message of hope to all humanity: we can save the seas and oceans of the Earth.

To this end, the game poses several challenges, the main one being the cleanliness of the plastics. These materials accumulate in the sea, creating gigantic islands, destroying all forms of life and ecosystems. The game aims to teach people how to clean up the seas, but above all, to learn that we must act, and we must act now, to save the seas of our planet.

We want to create more scenarios like this. And we want to create an ecological awareness, with games that are not only educational, but also teach people to respect life and care for our world. That’s our dream. We hope to be able to carry it out. Thank you very much.

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Math Classroom Challenge now 25% off

We are happy to inform that Math Classroom Challenge now is 25% off on Steam. This offer will be available until next August 27. And remember that next August 24 we’ll be transmitting a stream of the new scenario “Save the seas” at 19:00 GMT+2 (Paris time) with the user peter_kratky. You can find the manual of the new scenario here.

Save the seas final release will be available next August 25. Thank you!

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Math Classroom Challenge 1.85: the airplane

In version 1.85 we have added an airplane to the “Save the seas” scenario. This airplane throws plastics to the sea. The radar indicates the presence of the airplane with a black spot. These plastics are indicated by a red spot.

Collecting the plastics dropped by the airplane gives more points than the standard plastics, but you must finish the standard plastics indicated with a buoy and a white dot in the radar in order to finish the game.

We have also solved some minor glitches, and added some enhancements to the game. Thank you!

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The black dot (radar) indicates the airplane, the red dot indicates the plastics thrown by the airplane

 

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“Save the seas” is here. Now you can save the oceans

We are happy to inform that Math Classroom Challenge Version 1.80 is here!

This version includes the new Scenery “Save the seas”, I you can bet is quite different from the others. Here you’ll have to clean the seas and oceans by using “Math Energy”, a special compound that destroys plastics in the sea.

How do you get this Math Energy? We explain it here, with the manual and a videotutorial. Thank you!

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Math Classroom Challenge with its own page

Hi!

Just some words to inform that Math Classroom Challenge now has its own page: mathclassroomchallenge.com.

What’s the objective of the page? Simple: it contains all the info related to the game, manuals, hints, and of course updated info about new versions of the game.

Meanwhile we’re working hard on version 1.80 “Save the seas”.

We take this opportunity to remind that the XBox version is also on the way, and will be available after “Save the seas”. Thank you for your support!

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Save the seas release date and main features

This is the promotional image to inform about the development of Math Classroom Challenge V.1.80: Save the seas. Programming is going well after the main element of the game (helo and drone controls, views, interaction) are solved, and generation of debris and plastics are almost finished.

We’re now programming the whales and dolphins behavior. Thank you for your interest.

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