## Math Classroom Challenge now 25% off

We are happy to inform that Math Classroom Challenge now is 25% off on Steam. This offer will be available until next August 27. And remember that next August 24 we’ll be transmitting a stream of the new scenario “Save the seas” at 19:00 GMT+2 (Paris time) with the user peter_kratky. You can find the manual of the new scenario here.

Save the seas final release will be available next August 25. Thank you!

## Math Classroom Challenge 1.85: the airplane

In version 1.85 we have added an airplane to the “Save the seas” scenario. This airplane throws plastics to the sea. The radar indicates the presence of the airplane with a black spot. These plastics are indicated by a red spot.

Collecting the plastics dropped by the airplane gives more points than the standard plastics, but you must finish the standard plastics indicated with a buoy and a white dot in the radar in order to finish the game.

We have also solved some minor glitches, and added some enhancements to the game. Thank you!

## “Save the seas” is here. Now you can save the oceans

We are happy to inform that Math Classroom Challenge Version 1.80 is here!

This version includes the new Scenery “Save the seas”, I you can bet is quite different from the others. Here you’ll have to clean the seas and oceans by using “Math Energy”, a special compound that destroys plastics in the sea.

How do you get this Math Energy? We explain it here, with the manual and a videotutorial. Thank you!

## Math Classroom Challenge with its own page

Hi!

Just some words to inform that Math Classroom Challenge now has its own page: mathclassroomchallenge.com.

What’s the objective of the page? Simple: it contains all the info related to the game, manuals, hints, and of course updated info about new versions of the game.

Meanwhile we’re working hard on version 1.80 “Save the seas”.

We take this opportunity to remind that the XBox version is also on the way, and will be available after “Save the seas”. Thank you for your support!

## Save the seas release date and main features

This is the promotional image to inform about the development of Math Classroom Challenge V.1.80: Save the seas. Programming is going well after the main element of the game (helo and drone controls, views, interaction) are solved, and generation of debris and plastics are almost finished.

We’re now programming the whales and dolphins behavior. Thank you for your interest.

## The Bell 206A Jetranger in Math Classroom Challenge

The new scenary for Math Classroom Challenge, “Save the seas”, will let the player control the Bell 206A to find the areas of interest that must be cleaned up. Then we’ll deploy the drone for further analysis and begin the cleaning of the seas. We hope to release a first video with the main features of the scenery soon.

Math Classroom Challenge: Save the seas. New Scenery coming to Steam, and then the game will be ported to XBox One. Thank you for your interest.

## Math Classroom Challenge now in HTC Vive

We’re happy to inform that Math Classroom Challenge is now compatible with HTC Vive.

With this new hardware, the same build is compatible with a standard monitor, Oculus Rift, and HTC Vive. We give the opportunity to choose your option when you run the game, or you can activate SteamVR in your Steam app so you can access to the VR version of the game automatically.

But this is far from over. We’ll be adding a new character next week: Sam. Sam is a bird that likes to eat the numbers you need to solve the math problems.

And a new scenario that will arrive soon. And will be quite different from the others. Thank you!

## A sort of “enemies” for Math Classroom Challenge

Some people have commented that Math Classroom Challenge is maybe too childish. And they’re right. The reason for this is that the game is rated for children from the age of four. In these age ranges, extreme caution and awareness of the visual and interactive elements of a game should be exercised. Even if Steam’s store approved the game for us, it wouldn’t be done by the kids’ parents, tutors and teachers.

But we understand the feedback you’ re giving us, and we’re going to apply a solution that, without affecting the current game, can create greater challenges for older kids and adults. We are going to add enemies, but beware, they will not be elements that attack the player or similar things. They will be elements that will simply chase after the numbers we need to solve the exercises, and will “eat” them, so to speak. The player must throw water at that element to make it disappear, and this will also give him points.

We believe that this addition, which will be optional and can be activated and deactivated, will allow more options in the game and a greater variety, as well as being a new challenge for the game.

This week we’ll add the HTC Vive compatibility, and we’l try to add this feature at the same time. If it is not possible, this feature will arrive in a few days.

And, of course, we are always open to new ideas and suggestions. Thank you very much for your support.

## HTC coming to Math Classroom Challenge this week

Right now Math Classroom Challenge on Steam can be played with a standard monitor or Oculus goggles. From next Saturday, June 30th, we will also incorporate full compatibility with HTC Vive.

The player will be able to play with HTC Vive’s own controls or with a pad, and choose either of the two devices. Without forgetting the keyboard of course.

We’re working on the final tests. Thank you very much for your support!