Combine high speed, lasers, minigun & missiles to finish a light class 3 carrier in a raid. If you fail, you always can leave by using the cloaking device. But be careful, the cloak is not very stable…
Tag: Indie games
Minigun and Combat Mech in action
In terrestrial scenarios, you can count on the help of a dron, a minigun weapon, and a combat mech. These two last elements can be seen here in action. The small screen allows you to see the area from the perspective of the mech. They will be very useful to be able to finish the missions with success.
Forsaken base: Oxygen, bonus, and other things to discover
Going inside the forsaken base in the Titan Arena will be necessary when you want to get new oxygen to solve all the math problems randomly generated and the air is depleted. You´ll also will be able to subtract an error and avoid losing the game. But this second option is random, you can´t be certain there will be always options.
Also remember: the forsaken base is a dangerous place. Tutorials and the manual will come soon.
Underwater combat video in Math Combat Challenge
We posted an image, now a video. Underwater combat will be included in the third Arena of Math Combat Challenge. This is a working video with some features missed that we´ll include soon. There will mist too sometimes, to complicate things a little more for the player.
What is exactly Math Combat Challenge?
Math Combat Challenge is a math game, okay. It is clear that mathematics plays a primordial role in its development.
But what is that role? In what way does it act when playing the game? is this some sort of sophisticated experiment to control the universe? Not at all. We explain what Math Combat Challenge is in this link.

Video inside a video: combining game, menu, and tutorials
A video inside a video? Yes. The main menu is also the area to configure the game, and also a math combat arena (Titan). Videos inside the arena will show how to play, tips, and info about math and science.
Internal beta is ready to deploy to betatesters.
Earthquakes and Hydra in Math Combat Challenge
We go on working with the beta of Math Combat Challenge. But we´re also implementing new features. Here is an excerpt of the earthquake and the Hydra. As usual, this is work in progress
Configuration screen in Math Combat Challenge
This is the configuration screen of Math Combat Challenge, that allows you to manage and parameterize the different aspects of the gameplay and the difficulty. Combining these elements, the player can turn the game into a simple pastime, or a complex mathematical problem-solving application.
A series of initial mathematical parameters are defined, which will then be further extended upon exit from the game.
A pdf with instructions is now on the way and will be available for download in a few days.

Conference in Madrid, May 18
Next May 18 will be a conference in Madrid, in a videogame presentation event, where you will be able to see the main features of Math Combat Challenge, and a small surprise that we will announce soon.
For now, this is one of the rollups that will be part of the presentation. The other is part of the surprise.
