Math Combat Challenge now has a new price tag. The mathematical game where solving math exercises is the key to survival.
In first person, or on board a space fighter, each scenario presents a different challenge, but they all have one thing in common: the key to survival is not the destruction of the enemy, but the resolution of random mathematical problems.
Remember to read the manual for more information at https://titandscompany.com/manual-english-version/
This is the map of functions and elements visible on the screen (Head Up Display) for areas used in first person view. These functions will be explained in detail in the manual, and can be activated by keyboard or by a PS3 / PS4 or XBox pad.
The manual will contain a quick introduction, followed by a more extensive detail for those interested in deepening the details of the game.
We posted an image, now a video. Underwater combat will be included in the third Arena of Math Combat Challenge. This is a working video with some features missed that we´ll include soon. There will mist too sometimes, to complicate things a little more for the player.
We continue working with the beta, while we bring another image of the Stadium Arena. Here you can see the minigun and the drone owl. Both can be invoked when things get complicated, and both will act for a while before temporarily deactivating.
The minigun will attack some of the surface targets, but not all. The drone owl will in turn attack the enemy combat ships. They can be very important when you´re out of weapons or when you need to solve new math problems to avoid losing the game.