# Save the seas, new incoming Scenario for Math Classroom Challenge

Having integrated Sam the Bird into Math Classroom Challenge, our next step is to introduce a new scenario, with an idea similar to that of the Moon.

If in this scenario we have to collect lunar material to be sent to Earth, along with helium 3, to power the Earth’s fusion reactors, in this new scenario we will have to do something extremely important: save the planet’s seas. How? We’ll see it in the next posts.

But one thing is clear: we want to send a message of hope and future to all of us, and to teach the new generations, and the old generations, that this world is unique, and belongs to all of us.

Saving it is our responsibility. We have a duty with the Earth. And here we can learn some aspects to ensure that the world remains that source of light and life that it has always been.

“Save the seas” is now work in progress, and we’ll inform about the release date soon. Thank you very much.

# Sam, the Number-Crusher, is here

Sam is not a common bird. A high-level student, he chose architecture as his profession to build the most modern and sophisticated tree nests. But his passion is numbers. He can eat dozens of numbers in a day.

And he will eat the numbers you need to solve the mathematical panels proposed in Math Classroom Challenge. Don’t allow it. Don’t let him get away with this.

Sam is present by default in all the stages except the Moon stage. The player can deactivate Sam in the Config Panel. Sam will be eating numbers from time to time, and the player will lose the opportunity of adding the number he/she needs to complete the math panels. Because Sam is always searching the exact number the player needs to solve the math panels.

We hope this new feature can be of your interest. And we’re working with next version: “Save the seas”. More info soon. Thank you!

# Math Classroom Challenge now in HTC Vive

We’re happy to inform that Math Classroom Challenge is now compatible with HTC Vive.

With this new hardware, the same build is compatible with a standard monitor, Oculus Rift, and HTC Vive. We give the opportunity to choose your option when you run the game, or you can activate SteamVR in your Steam app so you can access to the VR version of the game automatically.

But this is far from over. We’ll be adding a new character next week: Sam. Sam is a bird that likes to eat the numbers you need to solve the math problems.

And a new scenario that will arrive soon. And will be quite different from the others. Thank you!

# Math Classroom Challenge Windows/Oculus V.1.40

While we prepare the release of Math Classroom Challenge (Windows/Oculus) on June 7 on Steam, version V.1.40 is on the way, and will be released in a couple of days.

With two new features: until seven Static Math Panels at the same time, and a new Scenario: Seaside Math. This scenario gives the player the opportunity to play in a sunny area with the sea, and even go for a swim. New elements that will enhance this scenario will be available soon.

Nothing like a sunny day with a good math session. Happy math!

# Math Classroom Challenge on Steam

We are happy to inform that Math Clasroom Challenge is online now on Steam, in standard and Oculus Version. But be aware that both versions are the same, so you only need to activate or deactivate your Oculus Rift device to play with VR. If not active, the game will run as usual in a standard monitor.

You can read the manual and features here.

Math Classroom Challenge will be available in two weeks. Thank you for your interest.

# Math Street Challenge has been approved by Apple

We are happy to inform that Math Street Challenge, our AR game to learn math in the street, has been approved by Apple. We’re now ready to inform about the release date very soon.

Welcome to the real world of gaming. Mixing reality with games is amazing. And we hope you can enjoy it very soon.

# Math Classroom Challenge VR and AR almost ready

We’ve received confirmation from Oculus that the VR version of Math Classroom Challenge has only one issue. We’re working to solve that problem, and the VR version will be ready to go.

Meanwhile, testing is in progress with Math Street Challenge, that is, the Augmented Reality version (AR) of Math Classroom Challenge. Everything is ok and now we’re working to upload the game to the App Store for Apple’s approval.

This short video features Math Street Challenge, a short video where two dynamic math panels are solved, one ok and one with an error. You can see the static panels too, that are solved with the flying numbers. More info and a video coming soon.