We’re happy to inform that Math Classroom Challenge is now compatible with HTC Vive.
With this new hardware, the same build is compatible with a standard monitor, Oculus Rift, and HTC Vive. We give the opportunity to choose your option when you run the game, or you can activate SteamVR in your Steam app so you can access to the VR version of the game automatically.
But this is far from over. We’ll be adding a new character next week: Sam. Sam is a bird that likes to eat the numbers you need to solve the math problems.
And a new scenario that will arrive soon. And will be quite different from the others. Thank you!
While we prepare the release of Math Classroom Challenge (Windows/Oculus) on June 7 on Steam, version V.1.40 is on the way, and will be released in a couple of days.
With two new features: until seven Static Math Panels at the same time, and a new Scenario: Seaside Math. This scenario gives the player the opportunity to play in a sunny area with the sea, and even go for a swim. New elements that will enhance this scenario will be available soon.
Nothing like a sunny day with a good math session. Happy math!
We are happy to inform that Math Clasroom Challenge is online now on Steam, in standard and Oculus Version. But be aware that both versions are the same, so you only need to activate or deactivate your Oculus Rift device to play with VR. If not active, the game will run as usual in a standard monitor.
You can read the manual and features here.
Math Classroom Challenge will be available in two weeks. Thank you for your interest.
We are happy to inform that Math Street Challenge, our AR game to learn math in the street, has been approved by Apple. We’re now ready to inform about the release date very soon.
Welcome to the real world of gaming. Mixing reality with games is amazing. And we hope you can enjoy it very soon.
We’ve received confirmation from Oculus that the VR version of Math Classroom Challenge has only one issue. We’re working to solve that problem, and the VR version will be ready to go.
Meanwhile, testing is in progress with Math Street Challenge, that is, the Augmented Reality version (AR) of Math Classroom Challenge. Everything is ok and now we’re working to upload the game to the App Store for Apple’s approval.
This short video features Math Street Challenge, a short video where two dynamic math panels are solved, one ok and one with an error. You can see the static panels too, that are solved with the flying numbers. More info and a video coming soon.
This is a short video featuring the main elements of Math Classroom Challenge Oculus Rift version. This version is almost ready, and will be uploaded to Steam and the Oculus Rift store very soon, in a few days. We’ll record a new complete video with all the the aspects of the game.
This game will also be available on the Steam Store with no Oculus requirements.
Meanwhile we project to port Math Combat Challenge to Oculus too after this release.
Thank you for your support.
The development of “Book Classroom Challenge” continues, and today we offer an image of what the books will look like. These books will be collected by the player, who can read their first pages if desired. If they enjoy the reading, they’ll be able to continue reading for free, as these are classic books.
In this way the player will be encouraged to learn about quality classical literature by downloading these books free of charge from authorized online platforms, such as the Gutenberg project.
We are happy to inform that progress goes well, and we present a new image of the incoming “Book Classroom Challenge”, our new game to learn Literature for young people.
Learn best quality classical #books through a game that encourages them to take an interest in reading. Available soon.