New video: Physics in Stellar Sphere

The work continues with Stellar Sphere, and now we have uploaded a new video, the third one: Physics in Stellar Sphere.

In this video we talk about the physics of the game around three basic elements: the Stellar Sphere, the Starship, and the gravity.

With this three elements combined, the player can choose how to configure the physics of the game in a way that can be adapted to any player.

The elements we talk here are related to Newton laws, and imply how the sphere and the ship moves and how friction affects the movement, and also if the player wants to activate gravity when playing.

Changing these parameters in the game using the config panels can dramatically modify the experience of the player. Sometimes easier, sometimes very hard.

The way you play is up to you: we give you the tools. You play the way you like it. The important thing is: never forget Isaac Newton!

First trailer of “Stellar Sphere” is here

We are happy to inform that the first video of “Stellar Sphere” is ready, where the main features of the game are shown. We also are finishing the first videotutorial when we explain details of how to play the game.

Nevertheless, remember the FAQ and manual are ready and they show the main features of the game. Thank you.

Introducing our new project: Stellar Sphere

Today we’re happy to inform that the development of “Stellar Sphere“, the new sports game in zero gravity, is in beta and ready will be available on Steam and later Xbox.

This is an action game where the player must capture a sphere, and launch it to the active wormhole in the stage in order to score. Meanwhile, you’ll have to deal with enemies that are ready to make your score impossible.

Five stages, 24 levels plus an infinite level, 4 levels of difficulty, and one objective: survive.

Very soon we’ll be opening the page on Steam, but you can read more about Stellar Sphere here. Thank you for your interest.

Math Combat Challenge now 50% discount

Math Combat Challenge now has a new price tag. The mathematical game where solving math exercises is the key to survival.

In first person, or on board a space fighter, each scenario presents a different challenge, but they all have one thing in common: the key to survival is not the destruction of the enemy, but the resolution of random mathematical problems.

Welcome to Math Combat Challenge: Angel of Helheim

Math Combat Challenge version 1.40 is now available, with a 40% discount, and several important technical improvements. The most significant is an enhancement of the graphic quality in the game, which is also achieved through the use of dynamic resolution.

The game also allows now that each graphic level chosen by the player enables a greater graphic visualization than in the previous version.

But the main element is in a new character, which is activated by default. This character is the Angel of Helheim, who has a particularity: he is immortal.

Throughout the game, this new character may be attacked, and will flee. But he’ll be back after a while. What are the features of this particular character?

First, it will randomly shoot the player. His shots are not harmful, but his persistence can make the player lose his temper, having to scare him off every time. In addition, the Angel of Helheim will destroy the numbers we need to solve the mathematical panels, which will make it difficult to finish them in the stipulated time.

Math Combat Challenge will be on sale for a few days, and in the meantime, we continue to prepare a new scenario for its children’s and youth version, the Math Classroom Challenge. Thank you all so much for your support.

Math Combat Challenge will be on sale for a few days, and in the meantime, we continue to prepare a new scenario for its children’s and youth version, the Math Classroom Challenge. Thank you all so much for your support.

A short video: combat against two Vega fighters

Math Street Challenge, the Augmented Reality game to learn math has been uploaded to the App Store and is waiting for approval.

Meanwhile, this a short video featuring a combat against two Vega fighters from the new Arena: Pyramid. Now on Steam. We are working on new elements that will be explained soon. Thank you for your support.

News from the Titan Deep Space Company

This week we are going to start introducing several new products. On the one hand, Math Classroom Challenge goes from iOS to Windows, in two versions: a standard version, with mouse and pad control, and a version for Virtual Reality, in SteamVR and Oculus Rift.

On the other hand, this same program, Math Classroom Challenge, will also have an augmented reality version for iOS. We’ll give more details soon.

Finally, Math Combat Challenge will also have a virtual reality version, once it has been verified that Math Classroom Challenge is responding correctly and we know the technology involved well.

We are also preparing some other surprises, which we will be presenting soon. Thank you very much for your support.

Math Combat Challenge: Pyramid now available

We are happy to inform that “Math Combat Challenge: Pyramid Arena” is now available on Steam. This corresponds with version 1.30 of the game. We also inform that the price is now 9,99\$.

Pyramid is a space Arena, that includes elements from other arenas, and adds some new elements, that you can see in this link. We have created a new document to include these new features.

But this is not the end of course, we want to implement new features. The next one: Oculus Rift. The game is now being tested for Oculus. And we can say you’ll have a challenge when playing with Virtual Reality.

Thank you for your support, and have a good hunting, and a good math day!